Synthetic Wizard

Chapter 560 318: Law Node_2

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"The Divine Spirits are the same."

Maisy spoke gradually, and Sunan listened attentively.

Simply put, the left and right areas are the strongholds for Wizards and Divine Spirits. Neither side will easily invade the other's stronghold.

And the central area is the battlefield.

The battlefield where both sides fight over temporary law nodes!

"Besides that, there are also perilous places where the rules are chaotic within the Realm of Truth. Unless necessary, it's best to avoid those places."

Maisy waved her hand, and the map projection instantly displayed over a dozen red skulls scattered across the map.

"Chaotic rules, huh..."

Sunan squinted slightly.

Law is the most primitive essence of a plane's composition.

The premise for a plane to accommodate life is for its laws to operate smoothly.

Whenever a law falls into chaos, it greatly impacts the entire plane.

Take the Submerged Spirit Plane, for example. Just because the Gravity Law is prominent, the entire plane becomes a high-gravity environment, where average life forms cannot survive.

This is merely the prominence of law intensity, not chaos.

The adverse effects of the latter are even greater!

A plane with chaotic laws, even a True Spirit Wizard wouldn't dare tread lightly.

Who knows what disaster might happen there?

At this moment, Maisy turned to Morick and said: "The map I have hasn't been updated for over a hundred years. Most of the temporary law nodes are likely outdated. Do you have the latest map?"

Morick nodded, flicked his hand, sending a light into the map projection. Immediately, the map changed, showing many silver dots the size of dragon's eyes.

"These are the latest discovered temporary law nodes."

"Generally, within a thousand kilometers around a temporary law node, there won't be another temporary law node. Where nodes already exist on the map, you don't need to explore those areas."

Sunan nodded in understanding.

This saves him a lot of effort. He only needs to focus on exploring areas without temporary law nodes, instead of wandering aimlessly.

As for those temporary law nodes, it's obvious that discovered temporary law nodes are already claimed.

If he has any ideas, a battle is inevitable.

On the other hand, although Maisy and the others didn't explicitly state which Wizard power controls the permanent law nodes, Sunan can guess it must be those few large Wizard influences.

Through Maisy and the others' accounts, Sunan finally gained a general understanding of the state of the Realm of Truth.

After that, Morick and Ortis started discussing recent events.

"Not long ago, several True Spirit Wizards discovered a temporary law node at the southwest end of the buffer zone. But just after capturing it, a Divine Spirit came to contest the law node. After fierce battles, one wizard died and two were injured."

Maisy was startled: "To fight three and still achieve such a result, could it be a Middle-level Divinity?"

"Yes." Morick said ruefully, "The three True Spirit Wizards who fought were all level-four wizards, not weak, but they unfortunately encountered a Middle-level Divinity."

Maisy's expression was grave.

The most numerous entities in the Realm of Truth are level-four wizards and weak Divine Spirits.

Level-five Wizards and Middle-level Divinities are extremely rare.

With level-six Wizards and high-level Divinities retreating into permanent law nodes, level-five Wizards and Middle-level Divinities are the pinnacle of combat strength.

Wizards like them, encountering a Middle-level Divinity in the buffer zone means immediate retreat.

"Even for a Middle-level Divinity to kill a level-four wizard when fighting three, this skill ranks in the upper-tier among middle-level divinities."

Maisy pursed her lips and asked:

"Who was the Divine Spirit?"

Morick said solemnly: "The Fire Mane King."

At this name, Maisy's face turned serious.

Sunan also raised his eyebrows in surprise.

He had heard of the Fire Mane King's notoriety.

This Divine Spirit also carries the title "King of Beasts."

Its domains are fire and beasts.

Equivalent to a True Spirit Wizard adept at dual laws.

Moreover, it's a battle-oriented Divine Spirit renowned for killing.

Thus, despite being a Middle-level Divinity, its combat strength is formidable.

Even some veteran level-five Wizards are reluctant to face the Fire Mane King directly.

"If it's the Fire Mane King... not surprising."

Maisy sighed lightly.

"Which True Spirit Wizard was killed in battle?"

"It was Zorn Mason of the Savage Spirit." Ortis shrugged, "Their loss this time is significant."

Any True Spirit Wizard is a valuable asset to a Wizard influence.

Even if only one dies in battle, it's a huge loss to any Wizard influence.

Especially for a Star Alliance, which has only one True Spirit Wizard. If that wizard dies, the entire Wizard influence might be devastated.

Even for a large and established Savage Spirit, losing a True Spirit Wizard is painful.

"In any case, when exploring outside, it's best to steer clear of the law node at southwest end to avoid running into the Fire Mane King."

Morick sighed and then looked at Maisy and Sunan.

"Ortis and I are planning to go on an exploration soon. Do you want to join us?"

Maisy agreed without hesitation.

Wizards rarely venture out alone; they mostly travel with acquaintances for mutual support when facing enemies.

Maisy had teamed up with Morick and Ortis several times before.

Sunan thought it over and agreed.

Since it's his first entry into the Realm of Truth, it's wise to find some teammates.

Having reached consensus, the four decided to set off immediately.

Maisy handed Sunan a copy of the map.

"The Truth Council updates the map periodically, and any True Spirit Wizard can obtain it for free."

After leaving Wizard Town, the group headed in the direction opposite to southwest.

On the road, Sunan asked the trio:

"How do you usually find law nodes?"

Maisy spread her hands and said: "Luck."

Sunan paused.

That's it?

"There's no other way, the environment in the Realm of Truth is peculiar. Many magical tools and Witchcraft Artifacts lose their function here, or at least their effectiveness is greatly reduced. We can only rely on our perception to find law nodes."

"Isn't that like searching for a needle in a haystack?"

"Not really, the law intensity of a law node is much higher than the surrounding environment. As long as you get within a certain distance, you can perceive it."

Sunan smirked.

indeed looks like you're relying on luck.

Shaking his head, Sunan stopped talking and surveyed the surroundings.

The terrain in the Realm of Truth is peculiar; it's not flat but, as the map projection showed earlier, it's three-dimensional.

The Realm of Truth can roughly be considered a huge, tree-like space, divided into countless smaller spaces connected by plane channels.

Therefore, it's not uncommon to see a plane channel along the way.

Additionally, the terrains of each small space vary greatly.

One moment you might be in a desert with howling winds, next in a lush green plain, the disparity quite apparent.

It's worth mentioning that, so far, Sunan hasn't found a single life form beyond their group.

Even in seemingly suitable environments of smaller spaces, not a single living thing is present.

When Sunan asked Maisy, the answer was that no native life exists in the Realm of Truth.

"Here, the enemies we need to be cautious of are only the Divine Spirits."

After a pause, Maisy hesitated, feeling her words were insufficient, and added:

"However, sometimes it's also important to be wary of unfamiliar True Spirit Wizards."

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