Global Lords: My Territory Heart Is a World Tree

Chapter 365 - 5: New Skill: Creation

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Chapter 365: Chapter 5: New Skill: Creation

After all the commotion ceased, the denizens remaining within the outer defensive perimeter received Lin Yu’s notice. They then descended the gentle slope into the outer layer, which had transformed from flat ground into a deep abyss.

Within the abyss, after finishing the terraforming, Lin Yu mobilized a vast amount of Spiritual Power. He simultaneously controlled the wood element to heal all the plants that had been injured during the transformation.

He then commanded the wind to blow numerous defensive plant seeds into the chasm, allowing them to take root and sprout, making the abyss’s environment even more perilous.

The patches of earth left bare by the terraforming were also now covered in dense vegetation.

The animals that entered the abyss quickly vanished into the newly grown jungle. Before long, some of them encountered each other and began to fight again.

’Not bad, they’re full of fighting spirit! If only the territory had a rule for deathmatches, they could evolve infinitely through combat.’

Lin Yu mused as he watched his fighting denizens.

’This abyss is a bit gloomy... Perfect. I’ll plant more mushrooms. They prefer this kind of dark environment.’

With this in mind, Lin Yu scattered the spores of all the territory’s existing mushroom-type defensive plants into the abyss. In the gloomy environment, nourished by Spiritual Energy, the mushrooms would likely sprout into a vast patch very quickly.

These mushroom-type defensive plants included: the Giant Mushroom, Gloom Mushroom, Timid Mushroom, Charming Mushroom, Moonlight Mushroom, Frost Mushroom, Frost Witch Mushroom, Fiery Flame Mushroom, Fiery Flame Witch Mushroom, Magnetic Mushroom, and Magnetic Witch Mushroom.

Among them, the Fiery Flame Mushroom, Fiery Flame Witch Mushroom, Magnetic Mushroom, and Magnetic Witch Mushroom were four types developed by the territory’s defensive plant hybridization lab. The lab based their research on the Frost Mushroom’s and Frost Witch Mushroom’s innate ability to absorb and release Ice Energy. By changing their growing environment and applying directional cultivation, they developed these variant elemental mushrooms.

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[Name]: Fiery Flame Mushroom

[Description]: Summons flames to attack nearby enemies.

Emits a scorching aura that both strengthens nearby Fire Plants and scorches enemies.

Has a chance to launch 4 Bursting Fireballs from the sky, each dealing 3x damage to enemies and stacking a Scorch status effect.

Upon death, it releases burning spores, dealing damage and burning surrounding enemies, stacking three layers of the Burn status.

[Attack Power]: 200 (Bonus in hot environments)

[Special Effect]: Scorch

[Range]: 50-meter line, 3m x 3m (on death)

[Durability]: 500

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[Name]: Fiery Flame Witch Mushroom

[Description]: The Fiery Flame Witch Mushroom unleashes Fire Element Magic to attack enemies.

Its initial spell is Fire Element Ball. With each additional attack, the chance to summon a Flame Cave increases by 0.1%. The Flame Cave lasts for 10 seconds. Any enemy that has not climbed out by the time it closes will be banished to the Fire Elemental Plane. Upon successfully casting Flame Cave, the chance resets to 0.

[Attack Power]: 60 (Bonus in hot environments)

[Special Effect]: Scorch

[Range]: 400-meter line

[Durability]: 1000

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[Name]: Magnetic Mushroom

[Description]: Summons lightning to attack nearby enemies.

Emits a strong magnetic field that both strengthens nearby magnetic plants and applies an Electrified status to enemies.

Has a chance to call down 4 bolts of lightning from the sky, each dealing 3x damage to enemies and stacking the Electrified status effect.

Upon death, it releases lightning spores for ten seconds, dealing damage and applying the Electrified status to everything in the vicinity for the duration.

[Attack Power]: 200 (Bonus in strong magnetic environments)

[Special Effect]: Electrified

[Range]: 50-meter line, 3m x 3m (on death)

[Durability]: 500

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[Name]: Magnetic Witch Mushroom

[Description]: The Magnetic Witch Mushroom unleashes Thunder Element Spells to attack enemies.

Its initial spell is Lightning Element Ball. With each additional attack, the chance to summon a Thunder Cave increases by 0.1%. The Thunder Cave lasts for 10 seconds. Any enemy that has not climbed out by the time it closes will be banished to the Magnetic Elemental Plane. Upon successfully casting Thunder Cave, the chance resets to 0.

[Attack Power]: 60 (Bonus in magnetic environments)

[Special Effect]: Electrified

[Range]: 400-meter line

[Durability]: 1000

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[Scorch]: Reduces Defense by 5%, Vulnerability +10%. Stacks. At 10 stacks, the target is ignited, applying the Burn status, and all Scorch stacks are cleared. Each stack lasts for ten seconds.

[Vulnerability]: Increases final damage taken.

[Burn]: Reduces max HP by 1% per second. Stacks. The duration of each stack is 1 second.

[Electrified]: Reduces Attack by 5%, Vulnerability +10%. Stacks. At 10 stacks, a Pulse effect is triggered, and all Electrified stacks are cleared. Each stack lasts for ten seconds.

[Pulse]: Deals damage equal to the target’s Attack Power to the target and all enemies within a 2-meter radius, and applies one stack of Electrified.

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The lab also attempted to develop other types of elemental mushrooms, but their research was unsuccessful.

Burying the spores in soil only yielded new, ordinary mushrooms, failing to turn them into Earth Element Mushrooms. Placing them in a fully aquatic environment merely caused the spores to drift away with the current. In a storm, the spores couldn’t attach to the soil to grow. Likewise, placing them in a metal ore vein failed to produce Gold Element Mushrooms.

The lab’s explanation for this was that they hadn’t yet found the correct research approach, and they were still trying other experimental methods.

Next, Lin Yu planted projectile-throwing plants on the cliffs between the abysses: Cat’s Tail Grass, Corn Shooters, Watermelon Shooters, Ice Melon Shooters, Burning Melon Shooters, and Electric Melon Shooters.

The Burning Melon Shooter and Electric Melon Shooter were also the latest defensive plants developed by the hybridization lab, possessing attributes similar to the Ice Melon Shooter.

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