Game Maker: Starting by Healing the Players
Chapter 792 - 792: The Bloodshed Caused by a Chicken
Recalling the scene where he was just hacked to death by villagers, Ben felt a sliver of confusion about his life.
Weren't his legendary Dragonborn days supposed to be starting now?
How did killing a fat chicken lead to him being torn apart by villagers?
Ben wasn't the only one in a daze. Many players of The Elder Scrolls V: Skyrim had committed this 'unforgivable' sin, just like him.
That sin was killing the big fat chicken in Riverwood, and being forced to give up their first life at the hands of angry villagers.
On the forums, the Dragonborns who had died because of a chicken were wailing, sharing their experiences of chicken killing.
Like most games, after The Elder Scrolls V: Skyrim was released.
A large number of players rushed into it immediately.
Some players were completely immersed in the game, ignoring everything else.
Others felt they had exceptional talent and were directly aiming for the prize money in events.
But there were also players who preferred a more interactive and discussion-oriented atmosphere.
They didn't care much about game progress, instead playing the game while posting on forums and message boards, discussing their in-game experiences with like-minded players.
Although it was a single-player game, it gave these players a feeling similar to raiding dungeons together in World of Warcraft, which was quite remarkable.
In the past, players mostly discussed plotlines, boss strategies, or discovered hidden items or quests.
But in The Elder Scrolls V: Skyrim, everyone was mostly discussing a chicken.
'Oh my god, I killed a chicken at the start, and everyone in Riverwood went after me! I'm so done!'
'Haha, me too. I saw that chicken, so big and fat, and I couldn't resist giving it a kick. Then the whole village was chasing me.'
'I didn't die at the hands of the Empire's executioner, I narrowly escaped the attack of an evil dragon, and I fought Imperial soldiers in dark dungeons, slew frost spiders, and bravely battled giant brown bears. But I never expected to be beaten to death by angry villagers with clubs because of a chicken!'
'Newbies, don't believe these people. Killing the chicken in Riverwood drops an early-game artifact. These guys have bad intentions. You must kill the chicken when you go to Riverwood!'
'Exactly! Killing chickens drops gear and skill books!'
'Did everyone go to Riverwood? Haha, I didn't go to Riverwood. I plan to go straight to Solitude and join the Imperial Army!'
'I didn't go to Riverwood either. I'm just wandering around aimlessly. There are a lot of books in the game that describe the game's world background. It feels so rich. I plan to become a bard and just find these books…'
Many players were talking about the game's content and experiences. At first, everyone was discussing the bloodshed caused by the fat chicken in Riverwood.
But as they discussed, the topic soon shifted to other aspects of the game.
Compared to the previous version of The Elder Scrolls V: Skyrim, Lucas had made many changes.
Besides not currently releasing the relevant MOD tools and corresponding skeleton module permissions.
Lucas had directly added the Dawnguard, Dragonborn, and Hearthfire DLCs, which allow for home building, into the main game.
In addition, compared to the original version, Skyrim's content was richer. In addition to wolves in the wild, there would be more wild animals.
There would also be more battles sometimes between the Stormcloaks and the Imperial Army in the wilderness.
In some remote areas, the chance of dragon appearances was not low.
In The Elder Scrolls V: Skyrim, players don't play a specific character.
This can be said to be the most essential part of The Elder Scrolls V: Skyrim.
Because it is a game that truly allows players to live a free life.
Red Dead Redemption tells the story of Arthur Morgan and John Marston.
The Legend of Zelda: Breath of the Wild tells the story of Link.
The Witcher 3: Wild Hunt tells the story of Geralt of Rivia.
And The Elder Scrolls V: Skyrim is for players to write their own adventure stories as Dragonborn.
You could be a hero saving the world, a notorious outlaw, a bard indulging in Skyrim, or a killer assassin walking in the dark.
What kind of life it would be is up to the player to write.
.........
"This is Whiterun! It's a world apart from Riverwood. This is the difference between a small town and a big city!"
Standing on the hilltop, Ben looked at the magnificent Whiterun in the distance and couldn't help but sigh.
After his setback in Riverwood, Ben obediently followed the advice and acted honestly. However, unlike some players who ignored the main quest and wandered aimlessly, he was still honestly progressing through the main quest.
Because he still didn't understand much of the content yet, the main quest was, in a sense, a tutorial for the player.
After sighing, Ben confirmed the location of his destination, turned around, and began to jump down the cliff in the opposite direction of the mountain path.
As a player of this kind of open-world game, how could he honestly follow the game's path?
When playing Red Dead Redemption, who would stick to the road in the wilderness?
Wouldn't they cut through the sides of the road?
When playing The Legend of Zelda: Breath of the Wild, wouldn't they just climb mountains and then glide down with the paraglider?
The great writer Lu Xun once said, 'Actually, there were no roads on the ground in the first place, but when many people walked, a road was formed.'
It's the same in games. When many people walk, doesn't it become a road?
Isn't this common sense!
What kind of normal player walks honestly!
Ben carefully made his jumps, as there was still fall damage in The Elder Scrolls V: Skyrim.
Although he didn't know who had harder bones between the Dragonborn and the Witcher, falling from such a high cliff, probably no one but the "Blue Star" could withstand it.
Paying a little attention to his footing, Ben soon jumped down from the mountain.
In the distance were the city walls of Whiterun, along with the river encircling the city and a drawbridge.
On the outskirts were fields, rural houses, and sheep pens.
However, before Ben could get lost in the scenery around Whiterun, a giant in the distance caught Ben's attention.
An archer and two melee warriors were fighting a giant about four or five meters tall, holding a club.
"Don't panic, let the great Dragonborn help…!"
Seeing this scene, Ben immediately got excited, drew his sword, and charged towards the fight.
However, before Ben could get close, the giant was already killed.
Looking at the giant's corpse on the ground, Ben smacked his lips and changed his words.
"Let me help you collect the loot!"
Ben touched the body on the ground. Apart from the arrows shot into the giant, nothing dropped.
It looked so big, but it was so stingy?
Ben was speechless.
After chatting with the surrounding warriors, Ben also learned their origin.
They belonged to a faction called the Companions.
"It feels a bit like mercenaries. Could this be an organization for warriors to learn skills?"
After a simple exchange and understanding some basic information, Ben made a guess in his mind.
After all, in The Elder Scrolls V: Skyrim, skills are not learned by leveling up.
Seeing a quest for the Companions appear in his log, Ben didn't plan to do it for now.
His goal was still the main quest.
And compared to this quest, which felt like it was for warriors, he actually wanted to be a mage more.
After all, from games like World of Warcraft, he had gained valuable experience.
That is, warriors are all poor, while mages are rich and handsome.
Ben didn't pay much attention to the Companions and continued to explore towards Whiterun.
As for the sheep and cows kept by the surrounding farmhouses, and the chickens.
Ben didn't even dare to look at them. The consequences of killing the fat chicken in Riverwood were still vividly remembered.
(End of Chapter)
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