Summoners: One Golden Term per Level
Chapter 764 - 108: Jasper Pool Enhancement
Returning to his place, after soothing Su Muyu, who fell asleep exhausted.
Shen Fei summoned Jasper Pool.
The "Hourglass of Time" mark evolved from the vertical line on her forehead was emitting a gentle yet powerful time fluctuation.
On the way back, Jasper Pool mentioned that due to the low compatibility between the Celestial Music Grotto Heaven and the Ring of Time, she needed some time to fully integrate them.
If she could grasp more Time Laws, it should enhance the speed of her fusion.
Shen Fei remained silent, his mind instantly diving into the vast, infinite sea of golden terms.
This time, his goal was exceedingly clear.
Precisely targeting all directions related to time terms, his consciousness swiftly shuttled through the turbulent golden flow, distinguishing and locking on.
Moments later, ten golden terms, rich with the aura of Time Law, taking shapes like flowing sand, pointers, or solidified rivers, were captured by Shen Fei, transforming into a brilliant golden torrent that surged into Jasper Pool’s body!
[Instant Reincarnation (Dao Tier One): Upon active activation, the time loop covers a range of one kilometer, with a loop time of one second, resetting all statuses, positions, and energy consumption within the loop to the starting point, while the spellcaster retains memory.]
[Temporal Echo (Dao Tier Two): Passive: Any supportive/healing skills applied to allies generate a "Time Resonance" upon dissipating, allowing reactivation of the same effect within 10 seconds (with original effect at 80% strength). Active activation can consume the resonance to reverse a target’s negative state to 10 seconds prior.]
[Time Thief (Dao Tier Two): Imprints time mark on an enemy unit, doubling the time consumed by their next attack/skill (cooldown extended, casting slowed), and converts the stolen time into a triple shield for oneself, additionally applying time deceleration (action delay by 30%).]
[Time Line Split (Dao Tier Three): Briefly divides the battlefield’s timeline (lasts 5 seconds), creating two parallel realities:
Reality A: All units act normally;
Reality B: Visible and actionable only to the spellcaster, allowing the pre-arrangement of 3 skills. At the end, choose one reality to cover the other.]
[Eternal Instant (Dao Tier Four): Anchoring one’s or a friendly target’s "instant state" (such as full health, full energy, no negative effects) as a time coordinate. When the state falls below a threshold, instantly revert to the anchor state (cooldown 12 hours), automatically triggering the anchor point during near-death (can only activate once before triggering ability).]
[Time Trace Imprint (Dao Tier One): Leaves "Time Trace" on target during attacks, each layer slows its time flow by 2% (max 30 layers). Upon reaching the stack limit, triggers [Time Stasis], causing the target to halt absolutely for 2 seconds.]
[Causal Sequence (Dao Tier Five): Temporarily intervenes in the target’s causal chain: designating three non-attack events that have occurred (such as healing, displacement, enhancement effect), forcibly advancing or delaying their occurrence by up to 30 seconds, altering subsequent chain reactions.]
[Time Folding (Dao Tier Two): Compresses and folds space-time within a region, causing all units within the range to "disappear" for 3 seconds from external observation (cannot be selected or attacked), while internal time flow speed increases by 1000%, used for emergency recovery or position adjustment.]
[Temporal Prophet (Dao Tier Three): Passive: When an allied unit is about to receive lethal damage, automatically consumes mana to jump its timeline forward by 0.5 seconds, evading the damage (triggers once per target every 30 seconds).]
[Time Weaving Net (Dao Tier Five): Weaves a time network with oneself as the node, connecting the time flow of all allied units. When any unit casts a skill, they can choose to synchronize the skill activation time with other units (such as simultaneous healing/explosion), ignoring spatial distance except [Tier Ten of Origin].]
Jasper Pool’s body shuddered slightly, and the Hourglass of Time mark on her forehead burst forth with unprecedented bright silver brilliance, as if countless threads of time streamed, flowing, and weaving within it.
Meanwhile.
Endless terms begin to merge.
[Time Manipulation (Tier Three of Myth)]+[Time Reversal (Tier Four of Myth)]+[Time Stop Shelter (Tier Three of Myth)]+[Instant Reincarnation (Dao Tier One)]+[Time Weaving Net (Dao Tier Five)]+[Causal Sequence (Dao Tier Five)]+[River of Time (Tier Three of Myth)]+[Eye of the Candle Dragon (Tier One of Myth)]+[Space-Time Graft (Tier Four of Myth)]+[Time Line Split (Dao Tier Three)]+[Temporal Prophet (Dao Tier Three)]=[Space-Time End·Ten Thousand Dao Ancestors (Tier Seven of Origin)]
[Space-Time End·Ten Thousand Dao Ancestors (Tier Seven of Origin):
① End of Time Domain: Unfolds a time-space domain covering the multiverse.
Absolute Control: Accelerate/decelerate/stagnate/rewind time at will (strength enhanced to [Tier Seven of Origin]), capable of slicing timelines to create parallel battlefields.
Space-Time Graft: Transfers damage/negative status endured by allies to enemy past time nodes, additionally inflicting [Origin Paradox] recoil (damage*300000%).
② Authority of Ten Thousand Paths:
Returning Void Calendar: Shatters local time flow, inflicting true damage equal to total lifespan*maximum health*700000 on enemies within the range. Applies [Existence Annihilation] to targets below [Tier Seven of Origin].
Eternal Anchor Point (Passive): All allied units automatically gain time coordinates, and upon death, revert to the state 60 seconds prior, copying the last strike before dying for a counterattack against the enemy.]
[Great Dao Grant Sound (Tier Four of Legend)] + [Soul Return (Tier One of Myth)] + [Great Salvation Skill (Tier One of Myth)] + [Rain of Spirit Blood (Tier One of Myth)] + [World-Purifying Dew (Tier One of Myth)] + [Other Shore Rebirth (Tier Two of Myth)] + [Immortal Sanctuary (Tier Two of Myth)] + [Harmony of Ten Thousand Sounds (Tier One of Myth)] = [Creation Celestial Sound: Rebirth Saint Master (Tier Four of Origin)]
[Creation Celestial Sound: Rebirth Saint Master (Tier Four of Origin):
① Rebirth Sanctuary:
Holy Source Revival: Within the sanctuary, resurrect fallen allies every second (retaining pre-death state), and stack [Creation Brand] on living units (each layer increases all attributes by 15%, no limit).
Brahma Sound Soul Suppressing: In the sanctuary, enemies will undergo a will check every second; failure results in permanent conversion to [Buddha Slave] (inherit 300% attributes), success results in soul disintegration.
Holy Sound Purification: Each converted [Buddha Slave] grants all allies an additional layer of [Holy Source Shield] (maximum health * 10000%)
② Divine Sovereign Power:
Celestial Sound Creation (Active): Play the sound of creation, generating a perfect replica of a friendly unit at any position on the battlefield (inherits 300% attributes of the original, lasts until the end of the battle).]
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[Great Sealing Skill (Tier One of Myth)] + [Nine Nether Domain (Tier Three of Myth)] + [Eternal Seal (Tier One of Myth)] + [Perverse Reversal (Tier One of Myth)] + [Array Master (Tier One of Myth)] + [Profound Mystery Myriad Techniques (Tier One of Myth)] + [Earth Law Pulse (Tier One of Myth)] + [Immaculate Glaze (Tier One of Myth)]= [Eternal Sealing Profound Universe·Sealing Boundary Daoist Venerable (Tier Five of Origin)]
[Eternal Sealing Profound Universe·Sealing Boundary Daoist Venerable (Tier Five of Origin): ① Daoist Venerable Sealing Realm: Summon a hundred thousand [Dao Origin Stele Chain] to seal the battlefield.
All Laws are Sealed: Prohibit all spatial movement, law invocation, energy flow below [Tier Five of Origin] (enemy skills permanently stall cooldowns).
Earth Vein Reconstruction: Fold battlefield space, and freely construct terrain creating absolute barriers or black hole traps, within barriers all allied attributes * 10000%.
② Reversed True Words:
Law Inversion (Active): Specify three basic laws, completely reverse their effects on the enemy. Additionally, inflict [Law Destruction] on enemies (all attributes -10% per second)
③ Profound Universe Reconstruction: Extract the sealed energy from the enemy, transform it into ally [Origin Crystal] (permanently increase all attributes by 1% per crystal)]
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[Myriad Flowers Divine Domain (Tier Three of Myth)] + [Cosmic Spiritual Source (Tier One of Myth)] + [Heavenly Craftsmanship (Tier Two of Myth)] + [Triple Casting (Tier One of Myth)] + [Divine Shadowless Movement (Tier One of Myth)] + [Fleeting Beauty (Tier Three of Myth)] + [Temporal Echo (Tier One of Myth)] + [Eternal Instant (Dao Tier Four)] = [All Flowers Divine Source·Path-Breaking True Saint (Tier Six of Origin)]
[All Flowers Divine Source·Path-Breaking True Saint (Tier Six of Origin): ① True Saint Divine Domain: Unfold a plane-level domain, forcibly connect all ally units.
Resonance of All Realms: All ally attributes * 100000 times, all skills cost-free and no cooldown, attacks automatically lock enemy weaknesses (Must Hit + Ignore Defense).
Path-Breaking Arrow (Active): Next attack damage * 1000000 times, with [Existence Erasure] (direct annihilation of true spirit for non-[Origin] tier targets). Cause [True Spirit Rift] on [Origin] tier targets (all attributes permanently -20%)
② Time Battle Technique:
Eternal Youth (Passive): Ally enhancement effects permanently exist, and strength increases by 20% per second.
③ Divine Origin Resonance: Each ally attack has a 10% chance to trigger [Origin Tide], causing true damage to the entire enemy based on 50% of current life.]
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[Destiny Weaving Net (Tier Four of Myth)] + [Eye of Foreknowledge (Tier One of Myth)] + [Prophecy of Time (already fused)] + [Law Listening (Tier One of Myth)] + [Time Thief (Dao Tier Two)] + [Time Trace Imprint (Dao Tier One)] + [Qingxu Life Protection (Tier Two of Myth)] + [Eternal Guardian (Tier One of Myth)] = [Cause and Effect Life Wheel·Weaving Time Dao Ancestor (Tier Seven of Origin)]
[Cause and Effect Life Wheel·Weaving Time Dao Ancestor (Tier Seven of Origin):
① Life Wheel Net: Weaving a causal network covering all units. Law of Inevitable Fruit: Ally attacks are guaranteed critical/hit/evade/control resistance raised to 100%; enemy attacks have a 50% chance to backfire (damage * 100000%). Time Stealing: Every enemy spell steals 50% time, converted to ally shield (1 second = max life * 1000% shield value).
② Pupil of Premonition: Foresight of 24-hour future scenes, and can forcibly realize three events (resistance below [Tier Seven of Origin] ineffective).
③ Life Wheel Judgment: Each second of time stolen adds [Time’s Judgment Mark] to allies, reaching 10 layers can instantly deprive the target of 1% of max life value.]
[Summoned Beast: Great Dao Profound Lady (Dao Tier One) bloodline evolution - Great Dao Celestial Maiden (Dao Tier Five)]
[Your summoned beast’s bloodline has evolved from Dao Tier One → Dao Tier Five, you can obtain half of the ability enhancement.]
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