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► [ Objective Achieved: Defeat the Rune Human known as Cassandra Moon ]

► [ Calculating Objective Rewards...]

► [ Objective Difficulty: High ]

► [ Combat Performance: Exceptional ]

► [ Host successfully defeated an Ascendant-Ranked Runer while being significantly outmatched in physical strength, combat experience, ranking and threat Level ]

► [ Combat Analysis Complete ]

► [ Reward Calculation Complete ]

► [ Objective Rewards ]

► [ Reward 1: 100 Level-Up SP ]

► [ Reward 2: 10 Attribute Points ]

► [ Reward 3: New Energy Weapon ]

◇◇◇

► [ 100 Level-Up SP has been added ]

►[ 110/200 Level-Up SP ]

► [10 Attribute Points have been added to the Host’s Attribute Panel ]

► [ Attribute Points can be freely allocated to any available attribute ]

► [ Available Attributes ]

►[ Strength: 10 ]

►[ Agility: 10 ]

►[ Speed: 10 ]

►[ Endurance: 10 ]

►[ Intelligence: 10 ]

►[ Perception: 10 ]

►[ Willpower: 10 ]

►[ Cosmic Control: 1 ]

►[ Luck: 10 ]

► [Unassigned Attribute Points: 10]

◇◇◇

► [ New Energy Weapon Acquisition Detected ]

► [ Generating Weapon... ]

► [ Weapon Generation Complete ]

► [ New Energy Weapon Unlocked: ??? ]

► [ Weapon information will be displayed upon identification ]

► [ Would you like to access the newly acquired weapon? Y/N ]

Rayleigh was barely following the influx of system message flooding his vision; he was hardly keeping up with hus Reward but the last hit caught his attention.

He tilted his head, a smug look displaying on his face.

"Would I like to access my newly acquired weapon? Should that even be a question?" He asked rhetorically. Not that the ARS could even answer even if he wanted it to.

Rayleigh sighed. "Yes, I would like to access my newly acquired weapon."

►[ NEW WEAPON ACQUIRED ]

► [ Neuro-Void Array ]

►[ Type: Energy Weapon: Battlefield Control. Level 1: This is a deployable electromagnetic disruption system

designed to create a field of technological

and neurological interference.

The Neuro-Void Array consists of small, nearly

undetectable energy trojans that can be planted across

a battlefield.

Once activated, the nodes synchronize and release a

powerful electromagnetic wave throughout the

designated area.

The pulse disrupts electronic systems, energy-based

technology, sensors, communication equipment, and

mechanical devices.

Organic nervous systems are also affected.

Targets caught within the field may experience

disorientation, loss of balance, muscle spasms,

delayed reactions, temporary paralysis, and sensory

distortion.

The effect becomes stronger when multiple nodes

overlap their fields ]

► [ EFFECT ]

►[ Technological Disruption ]

Disability and interference with electronic devices,

weapons, communication systems, drones, vehicles,

sensors, and other technology.

►[ Nervous Distortion ]

Disrupts electrical signals within the nervous system,

causing confusion, impaired coordination, slowed

reaction speed, and temporary paralysis.

►[ DEPLOYMENT ]

►[ Maximum Nodes: 12 ]

►[ Individual Range: 20 meters ]

►[ Cooldown: 24 hours ]

►[ Additional Information: To use this highly effective weapon, user selects a location and the ARS generates a Neuro-Void Trojan in his palm. User plants or throws the Trojan onto the battlefield. User can deploy up to 12 nodes without activating them. Once the battlefield has been prepared, user activates the Neuro-Void Array. All connected nodes synchronize and release the Neuro-Void Pulse simultaneously.

► [ Warning: Dead Zone ]

► [This weapon is a double edged sword that can work against it’s user. When three or more nodes overlap their fields,

the affected area becomes a temporary technological

and neurological dead zone.

Electronic systems may shut down completely, including other energy weapons or defense systems if caught up in the field, while the user’s nervous system could experience severe

interference ]

◇◇◇

"That was a lot for a single weapon," Rayleigh admitted to himself.

A weapon like the Neuro-Void Array sounded like an Electromagnetic Pulse [EMP] but it doesn’t just disrupts electrical devices but also the nervous system of any biological creatures.

It sounded very powerful but dangerous, even for it’s user, and Rayleigh knew if he ever should use such weapon, the situation must call for it exponentially.

"In other words, do not use this weapon unless user is completely and utterly fucked left and right. Got it!"

►[ Primary Objective Achieved: Find a space shuttle capable of off-planet travel ]

► [ Calculating Objective Rewards...]

► [ Objective Difficulty: Extremely High ]

► [ Objective Reward: ×2 Fusion Merger ]

Rayleigh arched a brow at this certain message. "Fusion Merger? What is that?"

►[ Fusion Merger: The Fusion Merger lets the User merge two defence or energy systems together, creating an even more powerful system with stronger and powerful capabilities ]

► [ Two compatible weapons have been detected ]

►[ Plasma Stun Gun + Gamma Requiem ]

►[ Would you like to accept this Fusion merger? Y/N ]

Rayleigh thought about it for a while before coming to a decision. "Yes."

►[ Initiating weapon merger...]

►[ Fusion successful ]

►[ New Weapon Acquired: Plasma Gamma Cannon. Lv 3 ]

►[ Type: Energy Weapon — Advanced Fusion Level: This new weapon charges plasma and gamma energy into a highly

compressed projectile. Upon impact, the projectile

detonates into a powerful energy burst, causing

severe plasma burns, radiation damage, temporary

paralysis with an additional sensory disruption.

►[ Special abilities ]

►[ Detonation: this creates a compressed gamma-plasma projectile that explodes on impact, damaging the target and everything within the blast radius ]

►[ Infernal Plasma : this coats the target in highly combustible plasma that ignites on contact and continues burning ]

►[ Molecular disintegration: Fires a concentrated plasma-gamma beam that breaks down solid materials, allowing it to melt through armor, weapons, and barriers ]

"This Fusion could come in handy in the future. I can easily use this to melt my way through any barrier" Rayleigh muttered. "What other Fusion do we have?"

►[ Energy Shield + Lonefield Barrier ]

►[ Would you like to accept this fusion merger? Y/N ]

Rayleigh selected yes immediately.

► [ Initiating defensive system merger...]

►[ Combining defensive protocols...]

►[ Merger successful ]

►[ New Defense System Acquired: Lonefield Aegis ]

►[ Type: Advanced Defensive System Level: 3 ]

►[ Energy Capacity: 1,000. This system creates a spherical defensive field around the host, capable of expanding to protect nearby individuals. Unlike a conventional forcefield, the Lonefield Aegis absorbs incoming attacks rather than simply blocking them.

Absorbed energy is refined and converted into usable counterforce and the host may then release the stored energy through the Aegis, redirecting it toward an enemy as a

concentrated retaliatory attack.

The Aegis can operate in two configurations:

DOME MODE: Creates a large protective barrier around the host and nearby allies.

ARMOR MODE: Condenses the barrier around the host like a protective second skin and increases mobility and allows the host to absorb attacks directly.

Overload Protection: If the absorbed energy exceeds the system’s capacity, the Aegis automatically releases excess energy to prevent critical system damage. ]

►[ Recharge Time Upon Depletion: 24 hours ]

►[ Cooldown: 30 seconds ]

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