Game Maker: Starting by Healing the Players

Chapter 781 - 781: So The Boy Met The Girl

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Controlling Rex and his group, heading towards the final destination of the Ultimate Lifeform, Ben's mind was still filled with Nia's performance in the illusion.

It was just so brutal; Nia was constantly tormented in the game.

But then again, everything happens for a reason.

Look at how the Aegis Pyra appeared, and then look at you, Nia, with your tomboyish short hair and yellow robe.

If she had shown her true Blade form from the start, what would have become of the Aegis!

Ben sighed with emotion as, in the game, Rex, Pyra, and Mythra had already arrived at the Ultimate Lifeform's hangar.

The system's prompts confirmed his guess; this was the final battle of the game.

The Ultimate Lifeform mech was level 70, but Ben had been grinding for quite a while during the game.

Rex and his group were already close to level 80, and with the significant level advantage in the game, plus the fact that he wasn't playing on the hardest difficulty, this Ultimate Lifeform mech wasn't as tough as the gorilla from Gormott.

Facing Rex, who truly shared a heart with the Aegis and was linked to the power of the Gate, even the Ultimate Lifeform's Malos was no match.

And before he vanished completely, Malos finally understood the meaning of his existence. Indoctrinated with the idea of destroying the world by Amalthus, who hated the world after losing his mother, he unintentionally came to agree with him.

'If only I could have met you sooner, maybe I could have seen all sorts of worlds…'

With his core shattered, Malos, lying on the ground, looked up at the sky.

'If I were your Driver,' Rex thought, looking at Malos on the ground, his heart heavy.

Although they had faced many enemies along the way, everyone had their own struggles. The mistakes had already been made, and they had all paid the price with their lives.

But if Amalthus hadn't been there, could all of this have been different?

While he couldn't forgive Malos, he also couldn't forgive Jin.

Still, Rex, with his inherently kind nature, couldn't help but wonder, if Malos's Driver hadn't been Amalthus, what would Malos be like now?

Would this world have become a better place?

'Ha, kid, don't say such disgusting things… my Driver was that guy, but this… isn't so bad.'

As Malos died, the immense fluctuations from the battle caused the World Tree to begin collapsing. If the World Tree sank, the entire world of Elysium would be destroyed.

While everyone was panicking, Pyra bit her lip and told them the solution was in the control room on the fifth floor downstairs.

But as Rex and the others rushed downstairs, Pyra also called out to Brighid and Poppi. She poured her power into Brighid's core, restoring her strength, and at the same time, told Poppi her wish.

By the time Rex and the others reached the door, they realized something was wrong because this wasn't the control room, but the port!

There, Pyra had already blown up the bridge and severed the life-sharing link that connected their fates, passing the complete Core Crystal to Rex.

'You can do it alone now, right…?'

As the World Tree collapsed, Pyra, heavily obstructed on the other side of the broken bridge, vanished.

Seeing this, Ben's toes curled up.

"What does that mean!? What's this about? You're going to kill people too, Boss Lucas!?"

Seeing this scene, Ben finally remembered the content from the promotional video.

Isn't this exactly that scene from before?

So, he really stays true to his original intentions!?

Listening to the game's theme song in his ears, accompanied by the rolling credits and the epilogue scene clips.

Ben sighed softly.

The Gate had disappeared from this universe, and the world would be reorganized.

The clouds vanished, continents and oceans reappeared, and the Titans merged into the land, becoming new landmasses.

Having lost divine protection, humanity, both fragile and resilient, faced its true test.

But Rex, standing on Brighid, hadn't noticed that among the fragments of sparks slowly falling from the distant sky, one silently landed on the Core Crystal in his hand.

Suddenly, the Core Crystal in his hand glowed green, and with a dazzling light, two figures slowly appeared in front of Brighid – Pyra and Mythra.

Seeing Pyra and Mythra suddenly appear, everyone's face filled with surprise. Poppi, who was like a mecha girl, happily rushed over and hugged Pyra and Mythra.

Rex, still stunned, was nudged by a companion from behind and walked towards Pyra and Mythra.

The next second, the screen in front of Ben went dark.

[So the Boy Met The Girl]

This was truly the end. The darkness receded, returning to the game's initial main menu.

And then, to Ben's surprise, the background of the main menu had also changed.

It was the grassland where Rex first met Pyra. However, this time, besides Pyra, Mythra was also by Rex's side.

After about ten seconds, the Pyra and Mythra on the main menu, along with Rex, turned around, and with surprised expressions, raised their hands to wave.

Nia ran over from the distance and hugged everyone.

"This story… it's really good. Finally, no more sad tears," Ben couldn't help but exclaim.

......

The ending of Xenoblade Chronicles also sparked heated discussions among countless players, or rather, the characters in the game sparked discussions among players.

As for the game's plot, it was a pure, classic shonen adventure story.

It was precisely because it was a Nebula Games production that many players' hearts clenched when they played the scene where Rex bid farewell to his soul.

But setting aside Boss Lucas's so-called halo of love, the ending of Xenoblade Chronicles wasn't entirely unexpected. The real shock mostly came from the game's world-building.

Compared to the story, it was the various characters in the game that left a deeper impression on the players.

Mòrag, called completely un-feminine by Poppi; Zeke, the unlucky, chuunibyou patient; Pandoria, whose entire family and grandparents were depicted as perverts; Rex, who ran forward with pure kindness; and Pyra and Mythra, who couldn't face themselves due to their fear of their own power.

However, regarding the ending, some players expressed different opinions. Some felt that if the ending had been tragic and Pyra hadn't returned, the overall scope of the story would have been elevated slightly, at least it wouldn't have been so cliché.

Of course, these players were immediately attacked by other players after voicing their suggestions.

After all, how many times a year do we have to endure some heartache from Boss Lucas's games?

After finally getting a game with a happy, reunited ending and a good outcome for the protagonist, people were still thinking about tormenting him.

If you want to torment someone, go torment Nia!

Seeing this, players who liked Nia felt like they had been screwed over.

Yet, they couldn't say a single word.

During the time Xenoblade Chronicles was online, many memes also emerged.

For example, the story of Tora's family, where three generations were perverts. The welcome from the dark-skinned uncle…

But none of it could shake Nia's position.

From calling Zeke a "turtle head" when they first met, to later adding a line to Nia's actions at the time: "Take your Pyra and get lost."

It could be said that the torment never stopped. The line in the Spirit Crucible, "I like Nia and everyone else," became a classic scene.

Some players even directly renamed Nia. What was Nia's full name? Of course, it was Nia-Hyde.

The three-person combined sword technique, which raised tolerance, and the dejected, desperate lines in the illusion pushed Nia's torment to the extreme.

Yet, even so, players did not stop tormenting Nia.

After clearing the game, the main menu originally showed Nia happily reuniting with Rex and Pyra. Some players directly chose to play it in reverse.

So, it became a scene where the four people were together, and then Nia was directly sent away by Rex and Pyra, with Rex and the others even waving goodbye. The scene was incredibly comical.

(End of this chapter)

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