Game Maker: Starting by Healing the Players

Chapter 730 - 730: Kratos? Isn't God of War Ares?

  • Next Chapter

In mid-May, DOTA's popularity was still booming.

However, FOW was also making frequent moves, with their new game Olympus launching various kinds of promotions.

And it had to be said, it did attract quite a number of players.

On one hand, it leveraged DOTA's popularity, with its promotions cutting in with the VR version of DOTA.

Secondly, the game's theme was primarily based on the Greek gods of Olympus, but it would also incorporate mythology from various countries like Norse mythology later on.

Thirdly, the gameplay also felt fresh to many players.

The game's perspective had changed to first-person. As for heroes, like in DOTA, there were two different modes: melee and ranged.

But it combined the game with FPS. Some skills and ranged hero attacks required prediction, while melee heroes also incorporated some ACT elements.

FOW heavily promoted this aspect, publicly stating that Olympus was an action-based DOTA, a game that balanced tactics with action controls, definitely packed with selling points.

From a technical standpoint, FOW's Olympus could be considered top-tier.

Secondly, regarding the map, FOW also adopted a new setting: there wouldn't be just one map in the game anymore.

The game would have multiple maps, and in addition to the defense tower mechanism similar to DOTA, FOW also introduced a mechanism called environmental interaction.

Of course, it sounded very complex, but it essentially replaced DOTA's Roshan. Players from both sides could gain an advantage by completing map tasks or capturing map strongholds.

For example, attribute buffs, debuffs on the enemy, or deploying a siege beast unit to assist pushes.

Whether it was fun or not, it was unclear, but based on the promotional materials released by FOW, it still attracted a considerable number of players.

Among them, it inevitably attracted some DOTA players. After all, unlike DOTA, this was a VR game.

Olympus's promotions were everywhere, and many people were discussing this unique DOTA-like game.

"Olympus is about to start testing, is anyone going to play?"

"I'm planning to check it out. It's a free test anyway, and judging by FOW's track record, Olympus probably won't be too bad, right?"

"I feel like the action content in this game is very rich. DOTA gameplay with VR mode action combat, it sounds exciting just thinking about it."

"It's playable, maybe it'll be fun to try something new."

As Olympus's promotions ramped up, even some DOTA players were drawn in.

This was a normal phenomenon; players don't only play one game.

However, just as FOW announced the early access date.

A piece of news also appeared in players' sights: the next day, Lucas's official Weibo also posted a message.

"New VR action game God of War, trial version, coming soon to Nebula Games platform."

Seeing this news, many players hadn't snapped out of it yet. What the heck?

A new game!?

Many players, confused and curious, finished reading the promotional material and content and were a bit stunned.

This time, Lucas didn't do any CG content.

Because God of War's strengths couldn't be shown through CG; it mainly featured game concept art.

But this also excited many players.

Magnificent Mount Olympus, giant Titans, and the terrifying Hydra…

Definitely a masterpiece!

What's more, this time Lucas didn't play coy!?

He directly announced the trial!

It was completely unexpected!

While many players were excited, they also had some concerns.

That was about the game's description on Lucas's official Weibo.

Action game?

Afraid it won't be an easy game, right!

Thinking of Lucas's past achievements, countless players were making comments online.

.........

At his computer, Ben watched the explosion of his base and let out a frustrated roar.

"Damn it, five losses in a row! Can't I win just once!"

Exiting the game screen, looking at the glaring Legend rank, Ben felt a pang of pain.

His DOTA leaderboard rank had come out. Just as Zack had told him before.

He was a Legend!

And after more than half a month, he had only struggled from Legend 2 to Legend 4, and it was unknown how long it would take to reach Immemorial.

Also, as a player who loved picking Shadow Fiend in the mid lane, he found himself struggling a bit at this rank.

What made it even harder to accept was that Zack's rank was even higher than his, reaching Legend 5!

"Stop complaining, stop complaining. Even if you complain more, you're still Legend," Zack, who was duo queuing with him, said with a pout on voice chat.

"Don't look down on me, I'll definitely reach Immemorial!" Ben said stubbornly.

"Looking forward to it," Zack chuckled, then asked, "Are we playing more or not?"

"Not for now. My luck's a bit off today. Playing well is not as good as picking well. My teammates today are a bit apathetic. I plan to play FOW's Olympus to relieve some stress," Ben shook his head and refused.

"Olympus? You're not playing God of War?" Zack asked with some surprise.

As a fanatical fan of Nebula Games, Zack and Ben basically played every new game from Nebula Games as soon as it came out.

This time, God of War was unlocked precisely tonight, and they had already pre-loaded it, just waiting to see the trial version's content.

"Forget it, I'm afraid my blood pressure will explode," Ben shook his head.

FOW's Olympus had already opened for testing. Ben had secretly tried it before. It was a bit interesting to play, but he was a bit confused.

The game's camera perspective was too complex, and the combination of FPS and ACT gameplay was a little hard to get used to for someone like him who was accustomed to DOTA.

However, it was fine for the novelty, and with the DOTA foundation, it was no problem for him to bully newbies.

As for God of War, although he wanted to play it, he was also a bit worried. After losing five consecutive games, he felt his emotions were already a bit frayed. If God of War turned out to be a Souls-like game, he was afraid his blood pressure would explode on the spot.

"Alright then, you go bully newbies. I'll test the waters for you first. If it's fun, I'll call you," Zack said.

"If it's fun, remember to call me. Of course, if it's a high-difficulty, hardcore Souls game, tell me beforehand so I can be mentally prepared," Ben said.

"No problem," Zack replied.

The two chatted for a bit through the microphone. Zack stretched, walked over to the VR game pod next to him, tidied up, and lay down, feeling a mix of curiosity and anticipation.

Entering God of War through the Nebula Games World, which had been pre-loaded, Zack became excited.

What did he see!?

Difficulty options!

'Story (You can experience the story flow very easily)'

'Normal (Not too difficult, but not too easy)'

'Hard (I think you should be someone who loves challenges)'

'God of War (Only a true God of War can complete this journey)'

As everyone knows, if Boss Lucas's games have difficulty options, then they can't be Souls-like games!

Without a shred of hesitation, Zack decisively chose the Story difficulty.

The game was called God of War, but that didn't mean he had to play on God of War difficulty!

As the difficulty was confirmed, the game entered a brief black screen, and the sound of howling wind kept coming to Zack's ears.

The screen appeared.

He was playing a bald, muscular man, shirtless, with red tattoo markings on his body.

But the next moment, Zack cursed loudly.

"Holy crap!!!"

Because at this moment, the bald muscular man in the game stepped towards the cliff ahead and began a free fall.

For someone with a fear of heights like him, this was definitely a high-impact shock.

On the screen, the bald muscular man was falling headfirst, completely calm as if accepting his fate.

The surrounding scenery blurred by rapidly.

But compared to this bald muscular man's calmness, Zack was absolutely terrified.

At the same time, a slightly hoarse female voice narrated.

"Kratos plunges from the highest peak in Greece. Years of hardship, years of haunting nightmares, are finally coming to an end."

"Death will be his final relief, his escape from it all."

Kratos?

Isn't God of War Ares?

Am I not playing God of War?

Listening to the narration, a hint of doubt crept into Zack's mind.

Although he knew very little about mythology, he was well aware that no myth had God of War named Kratos.

And this game seemed to have a Greek mythological background.

But wasn't the God of War in Greek mythology Ares?

Why Kratos?

Did he change his name later?

Watching Kratos plunge into the sea.

Zack, who only had a superficial understanding of Greek mythology, had a slight doubt in his mind.

(End of this chapter)

---

Read +100 advanced chapters on my patre*n

patr eon.com/GustinaKamiya

---

If you find any errors (non-standard content, ads redirect, broken links, etc..), Please let us know so we can fix it as soon as possible.

Report

Use arrow keys (or A / D) to PREV/NEXT chapter