Diary of Guarding Monster Girls

Chapter 1094 - 519: We Need a Godslayer!

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Chapter 1094: Chapter 519: We Need a Godslayer!

If it’s just self‑entertainment, no one will bother you.

But you cannot be allowed to affect tens of thousands, even hundreds of thousands, millions of living beings!

Though outsiders see them as a neutral camp, the Natural Pantheon, holding the authority of [Life], has never been willing to witness mass death.

However, all of this is only what’s happening on the surface.

In truth, in Fulingya’s heart, she rather hopes the God of Sand and Stone keeps raving and going crazy.

Once the entire world officially recognizes Him as a newly born Evil God, the Natural Pantheon, even if it takes the initiative to crusade, will no longer protect the God of Sand and Stone, letting Him live or die on His own.

Under the deathly stare of the righteous forces and the incitement and seduction of the evil forces, the situation becomes ever more complicated.

On the seventh day, that endlessly spreading wind and sand finally stopped advancing.

On this day, the Sandstone Church, silent for many days, finally responded.

Their Priests walked out of the Divine Hall and solemnly proclaimed the supreme will of the great Divine Spirit to the entire Northern Lands.

[Hand over those filthy creatures you’ve been hiding and submit to the Divine’s punishment.]

[If any disobey, all mortals in this place shall bear the Divine’s wrath!]

And for this deadline, the Sandstone Church gave a time limit of seven days.

After seven days, if no one has been handed over as demanded, the Divine’s fury will descend from the heavens.

This is the final ultimatum—the last warning from the Divine!

Although in the eyes of other Divine Spirit Churches this warning doesn’t have much weight, it clearly shows how the Sandstone Church is bluffing with a guilty conscience, like a broken jar smashed in anger, puffing itself up with swollen cheeks.

But in the ears of mortals who don’t know the truth, this warning coming from the Divine has a completely different meaning.

Especially in the current environment where yellow sand blankets the land, an invisible sense of oppression becomes even heavier.

And this time the Sandstone Church didn’t just issue a warning to the entire territory of the Northern Lands; they even specially dispatched three teams to separately notify the three factions that were the prime suspects.

In everyone else’s eyes, this special treatment has only one implication—what He’s looking for is with you. It’s you who made us suffer this crisis for nothing!

This undoubtedly further inflames the contradictions among the various powers in the Northern Lands, pushing the Witch Association into the fire pit, hanging them over the flames.

For a time, the factions across the Northern Lands seethed with indignation, demanding that they quickly hand over whatever they were hiding and calm the Divine’s wrath as soon as possible.

"It’s all your fault!"

"Do you have any idea how many people your actions have already gotten killed!?"

"Hurry up and hand it over, then beg forgiveness from the Divine, from everyone!"

The Witch Association, being furiously cursed at, could only choke on their grievances.

It hadn’t been them in the first place, so naturally they had no way to hand anything over.

They were painfully clear that they were innocent, each feeling more innocent than the next, suspecting that someone else’s actions had dragged them down as collateral.

The Extreme Ice Sacred Land faced the smallest internal crisis; the Holy Land is only so big—where could they even hide something? Hide it where?

The Witch Association has twelve towers in total, with many internal factions, but in the face of a shared crisis they can at least maintain the most basic trust between one another.

The Northern Kingdom Alliance, however, is in the messiest situation—more than ten large and small Kingdoms, tangled relations between them, a heap of national grudges and personal feuds, a long history of disputes.

If not for the need to huddle together for warmth against other powers, there would have been no way for them to become allies in the first place.

Even within the Alliance, the various Kingdoms can’t manage true openness and transparency among themselves, let alone anything more.

And as the situation grows more chaotic, time flows ruthlessly on.

The first day.

The Extreme Ice Sacred Land remains stable, publicly declaring that the Holy Land has not defied the Divine; if anyone has doubts, they’re welcome to come into the Holy Land and bear witness with their own eyes.

The Witch Association holds a second witch gathering in a short span of time, once again discussing how to handle the crisis.

The Kingdom Alliance is a tangled mess.

The second day.

After a day and a night of upheaval, the seven chairwomen attending the Witch Association’s meeting jointly swear an oath, proving that no outsiders are hidden within their territories.

And because more than half the votes were in favor, the meeting, at Finn’s request, additionally passed an emergency plan to carry out administrative inspections of all territories under the chairs’ control.

This plan would never pass under normal circumstances; each chairwoman regards her own territory as a base camp and would never lightly allow outsiders to come in and investigate.

But with the crisis right before them, the chairs could only helplessly accept, while placing all sorts of restrictions on the inspection personnel.

The Kingdom Alliance is still in utter chaos; the leaders of six Kingdoms, having reached the limits of their patience, initiate Knight duels, resulting in two deaths.

That same day, the Royal Capitals of four Kingdoms erupt in rebellions of varying scale.

The third day.

Knight duels continue, with three dead.

One Kingdom seizes the chance to deploy its own Legendary combat power to respond to constant provocation from other Kingdoms, hoping to use this opportunity to eliminate neighboring countries’ high‑tier forces.

The alliance bonds, already hanging by a thread, grow even more rigid; some Kingdoms have even massed troops along each other’s borders. Before the Divine’s wrath descends, war between Kingdoms could break out at any moment.

The fourth day.

Just as all the other powers were coldly watching the Kingdom Alliance sink into strife and draw near to true chaotic ruin, a thin man, upon receiving a letter, finally stepped forward.

Called the [Silver Wing Duke], Adrian, pushed past his limit, takes action. Alone, he faces two fully armored Legendary Warriors.

Then, carrying two helmeted heads in his hands, he violently shuts down all the farce and forces every Kingdom’s leader to shake hands and make peace.

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