The Game at Carousel: A Horror Movie LitRPG
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SUMMARY
Could you survive a horror movie?
That's the question Riley must answer after he and his friends get lured to Carousel, a malevolent town where horror movies come to life.
Riley thinks he is in big trouble when he is assigned the Film Buff archetype, a minor support class that has a penchant for dying early in movies. At first resigned to his fate to die over and over, he believes he has found a way to survive. Upon obtaining the Oblivious Bystander trope, monsters and killers will not harm him as long as he can convincingly pretend he has not noticed them. At first, this ability appears to be a joke, but Riley thinks that with some clever exploitation, it might just be his greatest strength.
What to expect:
-Strategic gameplay and clever uses of movie tropes to survive
-Perilous storylines right from your favorite horror movies
-Creative Twists of Classic Horror Movie tropes
-Moderate stats-based combat and strategy
6 Latest Chapters [ Updated 2 days ago ]
Chapter List
- Chapter 81: The Props Department
- Book Six, Chapter 82: Tom
- Book Six, Chapter 83: The Dark Secret
- Book Six, Chapter 84: It Begins
- Book Six, Chapter 85: Blue Bloods
- Book Six, Chapter 86: Don’t drink the Kool-Aid
- Book Six, Chapter 87: A World of Laughter
- Book Six, Chapter 88: Bobby III
- Book Six, Chapter 89: Raised By Television
- Book Six, Chapter 90: The Sacrifice
- Book Six, Chapter 91: WHATEVER YOU WANT
- Book Six, Chapter 92: The Savings
- Book Six, Chapter 93: Return to Camp Dyer
- Book Six, Chapter 94: Knock Knock
- Book Six, Chapter 95: Pulling the Thread
- Book Eight, Chapter 1: The Copy Job
- Book Eight, Chapter 2: Crawlspace
- Book Eight, Chapter 3: Field Trip
- Book Eight, Chapter 4: The Mission
- Book Eight, Chapter 5: Lark House
- Book Eight, Chapter 6: Open House
- Book Eight, Chapter 7: red wood
- Book Eight, Chapter 8: Estate Auction
- Book Eight, Chapter 9: Demo Time
- Book Eight, Chapter 10: Drill
- Book Eight, Chapter 11: The Score
- Book Eight, Chapter 12: Red Jack
- Book Eight, Chapter 13: Fire Trap
- Book Eight, Chapter 14: The In-Between
- Book Eight, Chapter 15: The Brain Teaser
- Book Eight, Chapter 16: Trespass
- Book Eight, Chapter 17: The River
- Book Eight, Chapter 18: Refusal of the Call
- Book Eight, Chapter 19: Interlude
- Book Eight, Chapter 20: The Astralist Part I
- Book Eight, Chapter 21: The Astralist Part II
- Book Eight, Chapter 22: The Astralist Part III
- Book Eight, Chapter 23: The Astralist Part IV
- Chapter 24: Six Weeks Later
- Book Eight, Chapter 24: Six Weeks Later
- Book Eight, Chapter 25: Walled In
- Book Eight, Chapter 26: Dungeon Clearing
- Book Eight, Chapter 27: Evasive Maneuvers
- Book Eight, Chapter 28: The Dream
- Book Eight, Chapter 29: Flyers
- Book Eight, Chapter 30: A Scripted Departure
- Book Eight, Chapter 31: The Unwritten Rules
- Book Eight, Chapter 32: No Right Choices
- Book Eight, Chapter 33: Into the River
- Book Eight, Chapter 34: Scathed
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