Novel info
Dungeon of Niflheim
Dungeon of Niflheim
In the grand world of Nova, many different races exist such as elves, humans, dwarves and beastmen and through years of war, strife and competition the world has grown, becoming home to great empires and countries throughout the oceans and five continents. However, to the great creators the world has become stagnant and boring, ever since the calamity that was the Church of Light and their Holy White empire.
Now the Dark God has created a new race after years upon years of dedicated effort. A species that is like none other and his hope for Nova’s future….Dungeon cores, beings that have the ability to reshape the very world itself, entering the domain of the gods.
Join Frost a newly born first generation Dungeon core as he embarks upon his journey within Nova and carves out his place in the world. How will the world’s current denizens react to his birth? Will they be friends or foes? And most of all how the Light God react to this new addition to the world, will he accept them or seek to destroy them?
This novel incorporates dungeon building and management but most of that won’t fully take off until the later volumes when Frost has much more floors and money to play around with. This is not a solely dungeon story as the MC Frost will have to explore and interact with the world of Nova much like how an adventurer would and forewarning the story is slow. There’s a lot of details and avenues which the story goes into, not simply battles, wars and action, it follows all aspects of Frost’s life, his growth and interactions with Nova not only as a Dungeon core but also as a person.
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Chapter List
- Chapter 601 After war celebrations
- Chapter 602 After war celebrations (2)
- Chapter 603 After war celebrations (3)
- Chapter 604 After war celebrations (4)
- Chapter 605 After war celebrations (5)
- Chapter 606 After war celebrations (6)
- Chapter 607 Remodelling
- Chapter 608 Remodelling (2)
- Chapter 609 Northrend’s political strife
- Chapter 610 Northrend’s political strife (2)
- Chapter 611 Baby talk
- Chapter 612 The 2nd family gathering
- Chapter 613 The 2nd family gathering (2)
- Chapter 614 The 2nd family gathering (3)
- Chapter 615 The 2nd family gathering (4)
- Chapter 616 The 2nd family gathering (5)
- Chapter 617 Void vs Queek
- Chapter 618 Void vs Queek (2)
- Chapter 619 Duels
- Chapter 620 Duels (2)
- Chapter 621 Duels (3)
- Chapter 622 Duels (4)
- Chapter 623 The second Dungeon core DP rankings
- Chapter 624 The second Dungeon core DP rankings (2)
- Chapter 625 Punishments
- Chapter 626 Soul damage
- Chapter 627 Soul damage (2)
- Chapter 628 Bringing the second gathering to a close (end of volume 9)
- Chapter 629 Dungeon developments (volume 10)
- Chapter 630 Dungeon developments (2)
- Chapter 631 Floor Jumping Stones
- Chapter 632 Floor Jumping Stones (2)
- Chapter 633 Fierce operation
- Chapter 634 Fierce operation (2)
- Chapter 635 Fierce operation (3)
- Chapter 636 Fierce operation (4)
- Chapter 637 Fierce operation (5)
- Chapter 638 Fierce operation (6)
- Chapter 639 A bold Maressa
- Chapter 640 Brutal interrogation
- Chapter 641 Brutal interrogation (2)
- Chapter 642 Necromancy
- Chapter 643 Reluctant send off
- Chapter 644 Slimeoid
- Chapter 645 Returning what was borrowed
- Chapter 646 Change in plans
- Chapter 647 Borris’ departure
- Chapter 648 Designing his second unique monster species
- Chapter 649 Meeting with the council
- Chapter 650 Meeting with the council (2)
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