Chapter 630 - 316 Perfect Level Up Instance! (Two in One) _2
Chapter 630: Chapter 316 Perfect Level Up Instance! (Two in One) _2
He quickly performed the synthesis without scrutinizing the attributes. Then, he immediately used tokens to make two more, preparing to upgrade the demon wand to Artifact Level in one go. Knowing the materials required for the next step, he ventured into another Space-Time Rift.
Although the monsters in this Space-Time Rift were stronger than those in the previous one, it made no difference to Chen Mo, who could still eliminate them in an instant.
This time, it was even quicker. In just over twenty seconds, he had gathered all the materials he needed.
He began synthesizing immediately.
After continuous synthesis from purple gold-grade, upon reaching Artifact Level, the Balanced Magic Wand had transformed directly into Death’s Scepter!
Death’s Scepter now possessed two additional special effects compared to the Balanced Magic Wand, and its attributes were also significantly improved. Chen Mo utilized the reset feature in the synthesis function to remove any obsolete abilities from Death’s Scepter.
Abilities like Energy Missile, Shared Fate, and Thousand-mile were already outdated.
Apart from the balance feature, which he retained, Chen Mo refreshed all other special effects. The new Death’s Scepter now possessed many new special effects.
Chen Mo also synthesized numerous Equipment Upgrade Stones, directly raising Death’s Scepter to Level 60.
The attributes of Death’s Scepter at this point were…
[Death’s Scepter·Artifact Level]
[Equipment Requirement]: Level 60
[Equipment Attributes]:
Magic Attack: (Profession Star Level + Equipment Level)*600*(3 + Reincarnation times)
Attack Speed: (Profession Star Level + Equipment Level)*300*(3 + Reincarnation times)
Energy Recovery Speed: (Profession Star Level + Equipment Level)*300*(3 + Reincarnation times)/10 seconds
Wisdom: (Profession Star Level + Equipment Level)*120*(3 + Reincarnation times)
Spirit: (Profession Star Level + Equipment Level)*120*(3 + Reincarnation times)
[Equipment Special Effects]: Balance, Calamity, Death, Authority, Gigantification, Whole Domain
[Calamity]: Your attacks will inflict the Calamity Curse on the target, causing their attacks and skills to have a 50% chance of failing.
[Death]: Your attacks have a 10% chance to instantly kill the target (ineffective against units with Divine Power higher than yours). If the target is not killed, they will be afflicted with the Death God’s Curse, reducing all their All Attributes by 50%!
[Authority]: For every point of Divine Power you possess, all attributes of this weapon increase by 1%.
[Gigantification]: All your summoning skills have a 10% chance to summon creatures with attributes and size increased tenfold.
[Whole Domain]: The minimum effective range of all your abilities is increased to your perceptual range.
With its new special effects, Death’s Scepter became extremely powerful. It was capable of instant kills and crowd control, incorporated a significant attribute boost based on Divine Power, and even greatly enhanced summoned creatures and skill range.
Its practicality was vastly improved compared to before.
Chen Mo was very satisfied with this new Artifact Level weapon.
He immediately set his sights on the next target.
Next were the materials for the Retrospective Shield.
Watching Chen Mo enter a Space-Time Rift, emerge after a few dozen seconds, and then immediately dive into another, Yusheng Liuyin thought he was using this rapid entry and exit method to track down the final BOSS.
Soon, Chen Mo gathered all the materials for the shield from another Space-Time Rift, enough to upgrade the shield Skill to gold grade.
As he tossed the materials into the synthesis interface, the new shield Skill reappeared before Chen Mo.
[Universal Shield·Gold]
[Profession]: Skeleton Mage
[Level Requirement]: Level 10
[Cooldown]: 30 seconds
[Effect]: Consumes at least 100 Energy to grant all allied units within a ’Profession Star Level x 500 meters’ radius a shield. This shield possesses shield points equal to ’5 * (100 + Profession Star Level) times the amount of Energy consumed,’ can resist any damage, and lasts indefinitely.
When an enemy damages a unit protected by this shield, the shielded unit gains ’Frenzy,’ increasing its attack speed by 100%. This also triggers ’Lightning Chain Retaliation.’ The retaliation damage is equal to ’your Magic Attack’ and deals fixed damage equivalent to the ’shield’s original maximum shield points’ to the unit that ultimately breaks the shield.
If the shield breaks or is dispelled, a new shield is automatically reapplied (this effect triggers only once).
The shield points can be used as universal consumables. All types of damage or resource costs, whether health or Energy, can be primarily deducted from the shield points instead (this specific characteristic does not apply to the Energy cost of casting this shield Skill itself).
Available Special Effects: Electrocution, Reality, Mutual Destruction, Large Amount, Frenzy, Continuation, Universal.
Chen Mo chose the Universal special effect not just for himself, but primarily for his summoned creatures and allies.
Although the Skeleton Monsters possessed various skills upon being summoned, their energy value was fixed at a pitiful 100 points, preventing them from using many low-level Skills.
Furthermore, skills that consumed resources like fighting intent value or rage value required gradual accumulation.
Now, with the Universal Shield, these cumbersome requirements were gone. Skills could be cast directly by deducting shield points, which was extremely convenient.
Especially for forbidden curses and forbidden attacks that demanded significant resource consumption, Chen Mo’s Universal Shield could bear these costs. This allowed many units with such abilities to use them without personal expenditure, significantly enhancing their combat power.
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