Chapter 580 - 288: Beginning of the Month Event! _1
Chapter 580: Chapter 288: Beginning of the Month Event! _1
About two hours after Chen Mo closed his eyes to rest, a familiar voice that reverberated through heaven and earth suddenly permeated the entire Milky Way.
“Attention all professionals! Attention all professionals! This month is Chaos Month, the last month of this year. Following past practice, the monthly activity rewards during Chaos Month will be more substantial.”
There are ten months in the official year: Creation Month, Void Month, Earth Month, Ice Water Month, Flame Month, Storm Month, Thunder Month, Bright Month, Shadow Month, and Chaos Month.
The rewards for events during Chaos Month are not only the richest of all ten months, but the number of activities is also the highest. Chaos Month guarantees a minimum of three activities, and the end-of-year event is also held this month.
As the sound of the great path echoed throughout the Milky Way, everyone’s spirits were lifted.
This monthly activity’s sound of the great path and the one Chen Mo previously triggered were not the same. The sound of the great path Chen Mo had previously triggered was broadcast only within the Solar System. However, the monthly activity’s sound of the great path is broadcast throughout the entire Milky Way and can be heard even within instances.
The sound of the great path continued.
“The activities at the beginning of this month are still divided into two types: entertainment mode and competition mode. The activity is titled ’Demon Tower Adventure.’
Introduction to [Entertainment Mode]:
A mysterious Demon Tower will appear in the Universe. Brave Adventurers will enter this tower, facing a series of dangers and challenges. The Demon Tower’s interior is filled with mazes, traps, and powerful monsters, requiring participants to use their Skills and strategies wisely to conquer each level and find treasures.
Adventurers who ultimately reach the top of the tower will receive generous rewards, including rare items, experience points, eternal coins, and more.
In this mode, participants will undertake the challenge entirely alone.
All Attributes of all participants in this activity will be forcibly limited to 1 point, and Skill damage will also be limited to 1 point. All space-time type Skills will be rendered ineffective (including Teleportation, Flash Appearance, Land-Shrinking, time stop, etc.). No restrictions will be placed on other Skills.
Any danger encountered in entertainment mode will not affect participants in real life. Please participate with confidence.
Introduction to [Competition Mode]:
Participants in the competition will retain all their attributes. However, spatial abilities and detection abilities will be strictly limited; perception is capped at a hundred-meter radius, and spatial movement is restricted to no more than one hundred meters.
Participants in competition mode may encounter other participants and will have hunting targets. Killing a hunting target yields substantial points. Successful participants who reach the top of the tower can exchange points for their desired rewards in the activity store.
The competition mode is divided into five competition zones: First-Transition Zone, Second-Transition Zone, Third-Transition Zone, Fourth-Transition Zone, and Fifth-Transition Zone.
The points obtainable in high-level zones will far exceed those in low-level zones.
Low-transition professionals are allowed to cross zones to participate in high-transition competitions. For every transition zone crossed, the low-transition professional’s final points reward will be further multiplied. For instance, crossing one transition zone doubles the base points (2x), crossing two zones quadruples them (4x), crossing three zones octuples them (8x), and so on.
Please note: multiple Death Fight Spaces will appear during the competition. Once trapped in a Death Fight Space, only the last survivor can leave. Consequently, the mortality rate in this mode is extremely high. Please proceed according to your capabilities.
Based on past participants’ survival rate statistics, the number of survivors in competition mode is typically less than three out of every ten thousand participants (0.03%).
This month, participation in the entertainment mode is open to 1,000,000,000,000 people.
Participation in the competition mode is open to 10,000 people per competition zone.”
Upon hearing the conclusion of the sound of the great path, many people were already accustomed to such announcements. The competition mode of the monthly activity was truly not for ordinary people. Despite participants being elites among elites, the death rate remained shockingly high. Ordinary individuals wouldn’t even dream of participating in the competition mode. After all, according to the survival rate announced by the sound of the great path, across numerous events, the average was equivalent to only three survivors for every 10,000 participants in each competition zone. No sane person would consider this mode; it wasn’t a game—their very lives were at stake!
Most people were focused on getting into the entertainment mode as quickly as possible. After all, while the rewards in entertainment mode weren’t as good as in competition mode, its main advantage was safety. Even if there were dangers, it didn’t matter. With a bit of luck, one could obtain many rewards for free—who wouldn’t like that? Even some Talented Youngsters, confident in their abilities but cherishing their lives, would prioritize entertainment mode.
Chen Mo, however, had no intention of choosing the entertainment mode. After all, the difference in rewards between the entertainment and competition modes was quite significant. Those with strength, confidence, and a desire for greater rewards would naturally opt for the competition mode.
Confident as he was, the fifth-transition zone was still an uncontrollable gathering place for monstrously strong individuals. Chen Mo had no interest in challenging himself in such a competition zone; he decided to participate in the fourth-transition zone instead. Though he was only level 60 and hadn’t undergone his third-transition—being only a second-transition professional—entering the fourth-transition zone still meant skipping two tiers. This would allow him to gain four times the base rewards, which was already very good.
“You now have 30 minutes to familiarize yourselves with the rules of both activity modes, as well as information regarding the ’Demon Tower Adventure’ activity.
Professionals currently in instances can also participate. Upon entering the activity, your progress in your instance world will be paused and will not be affected in any way. Please feel free to participate.”
As the sound of the great path suddenly fell silent, everyone began to meticulously review the relevant rules, especially the general details of the ’Demon Tower Adventure’ activity. According to The Heavenly Dao’s Hint, the Demon Tower Adventure was a tower-climbing event. Participants would encounter many dangerous situations. Beyond these, fatal clashes between professionals were also a critical aspect of the Demon Tower Adventure.
Surviving this activity would be no easier than the previous last-man-standing event; in fact, it would be even more difficult. In the previous last-man-standing activity, without the ability to discern coordinates or possess wide-range perception ability, it was possible for someone to hide and survive until the end. However, that would be absolutely impossible in the Demon Tower Adventure because of its new hunting rule.
Upon entering the Demon Tower, each person will receive a unique number. Then, you will be assigned the number of your hunting target. If you kill your hunting target, you will receive substantial points and inherit all the points they harvested during the activity. Furthermore, as a hunter, you will permanently have access to your prey’s real-time coordinates. This is the fundamental reason why it’s so difficult to escape the slaughter in this game!
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